hi,
< But it seems that dynAPI overload the normal method of referencing and modifying an object..
Not AFAIK, just do:
document.all.myTreeNodeImg.src="images/node.gif"
See a tree test I made some time ago, it' doesn't use DynAPI, and isn't very good, but might give you some ideas:
http://wong.richardinfo.com (this is of course not xbrowser, just because we reference the div's/img's directly)
I've made a low memory one in DynAPI as well, but it's not on the net yet, I used one dynlayer, and wrote
hyperlinks to it in a loop, with a + in front where necessary, which performed the loop again when clicked. It's not
very visually appealing, but gets the job done. 
This is another treeview you can check out:
good luck
Richard:)
----- Original Message -----
Sent: Monday, December 11, 2000 3:12 AM
Subject: [Dynapi-Help] ARG!!! or: Gotta little problem with a div...

Okay then, AS you may recall, I have been messing around with trees..
Now, since the skintree node was Way slow (and caused a 10 meg memory leak after 4 reloads in IE) I had to find anothewr, now I have. The main problem with the one I am using, is that the entire tree is built in memory and THEN the induvidual divs (yes it used plain divs) are written out and rendered..
 
This is all fine and dandy, I figure I'll just load a 'splash' screen into a loadpanel and distract the user while the tree is rendered.. Now I have just one problem, I need to
be able to put the HTML that makes the tree up into a div (mainDIV)..
How do I do that? if I wasn't using dynAPI (I'm using it for the loadpanel and scroll) I wuold do it normally,
But it seems that dynAPI overload the normal method of referencing and modifying an object..
 
 
Well, to cut an already way too long message a bit short..
How do I reference and modify a 'normal' DIV throught the DynAPI?
 
Doug Melvin

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