Points taken. Oh well. :\

On 2016-09-01 13:23:27, Ard Biesheuvel wrote:
> On 1 September 2016 at 20:52, Jordan Justen <jordan.l.jus...@intel.com> wrote:
> > On 2016-09-01 11:46:04, Laszlo Ersek wrote:
> >> On 09/01/16 20:03, Jordan Justen wrote:
> >>
> >> > I think there would be value to have a non-VGA device that could still
> >> > configure a simple framebuffer. VGA does bring a fair amount of other
> >> > baggage.
> >>
> >> Ah, I see your point. You distinguish "VGA" from "non-VGA device with
> >> framebuffer".
> >>
> >> For this discussion however, this distinction makes no difference. The
> >> suggested "non-VGA device with framebuffer" would be broken exactly the
> >> same way. In other words, it's not the "other baggage" that is broken,
> >> it is the framebuffer.
> >>
> >
> > This is only focusing on the current ARM issue. I'm just pointing out
> > that I think virtio gpu without VGA, but with a framebuffer could be
> > useful on IA32/X64 as well.
> >
> > 1. You don't have to deal with the PCI bus
> >
> > 2. The OS re-enumerating the PCI bus would not break the framebuffer
> >
> 
> How does adding a framebuffer to virtio-gpu solve any of that?
> virtio-gpu is a PCI device as well
> 
> > Is there no chance that ARM KVM might someday also be able to support
> > a framebuffer?
> >
> 
> There are workarounds imaginable, but none of them are feasible in
> terms. A new revision of the architecture may address this, but that
> will take years to turn up in real hardware.
> 
> > Obviously this is not too important for IA32/X64 OVMF, because we have
> > reasonable alternatives. But, it seems like virtio gpu could be a
> > significantly better option for IA32/X64 OVMF if an optional
> > framebuffer was possible.
> >
> 
> IIUC, not having a linear framebuffer was one of the design goals,
> since it is essentially a layering violation in the virtio stack.
> virtio-gpu is strictly ring based, like other virtio devices.
> 
> If you want a framebuffer, you should use virtio-vga. Adding a
> framebuffer to virtio-gpu is a step back rather than a step forward.
> 
> Also, the loader->OS handover already suffers from the issues you
> mention, since the PCI reconfiguration breaks GOP on almost every
> platform. The reason that it is less of a concern on ARM is that most
> systems use UART as the primary console.
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