Subject: How are statistics used in computer science?

On 7 May 2002 16:16:37 -0700, [EMAIL PROTECTED] (John Smith) wrote:

> What are some direct applications of statistics in this field?

Queuing theory is potent.  It's really hard to convince
the ignoramus-programmer how bad his program actually
works in a high-demand environment, if he hasn't seen
some of the theory.

Now that computers "cycle"  a 100 million or a billion
times faster than they used to, I wonder if good, new 
programmers automatically pay attention to how much
time it takes to do stuff.  It used to be essential.  For quality.

If you are a good programmer, I think you still do 
timings, somewhere; an idea of models and effective
modeling will still be useful, if you are going to be good.
So, you need some notion of what timing is accidental
or incidental, and which too-slow performance urgently
needs correction.

But most programmers are not very good.  There are so
many who 'just get the job done'  that  it has left me 
pretty sure that there must be CS professors who never
grasped (statistical)  modeling for efficiency, either.

I don't know that you need certain, particular courses,
but Quality will require a quantitative frame of mind, 
and 'statistics' may help to develop that.

-- 
Rich Ulrich, [EMAIL PROTECTED]
http://www.pitt.edu/~wpilib/index.html
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