Easy on that cool-aid....
It's irregular, almost sounds like a bug.
Take a look at it on one of the scope programs.
Steve
N4LQ
----- Original Message ----- 
From: "Guy Olinger K2AV" <olin...@bellsouth.net>
To: "Steve Ellington" <n...@carolina.rr.com>
Cc: <Elecraft@mailman.qth.net>
Sent: Friday, May 14, 2010 2:51 PM
Subject: Re: [Elecraft] K3 Link to QRQ CW RECORDING


> Well, yes, I can hear that, barely, in the recording, but at 45 WPM?
> And that doesn't sound irregular to me, it sounds shortened. Add a
> little weight to it. Hate to say it, but ain't this started off in the
> direction of the Princess and the Pea?  You DID have to run it slow to
> make it apparent.
>
> The real problem is that by pushing that speed you are working against
> the absolutely pure, artifact-free, soft QSK that everyone seems to
> want, along with all the features that pull CPU time away from state
> changes. AND we are talking about resource- and time-constrained
> HARDWARE code, the most difficult kind of coding on the planet.  AND
> from a company that doesn't have the resources to spend on a couple
> hundred salaried programmers and testers to work on it.
>
> The degree of tricky I don't believe can be appreciated by anybody
> that hasn't written and debugged hardware code in a production
> environment.  You guys are really lucky that Wayne appears to enjoy
> such stuff.  Hardware code is seriously deranged work.  The
> alternative is guess who, and we all know how that has turned out for
> innovation and RX performance.  I got the K3 for the RX, and if he
> ever does manage to do artifact-free 50 wpm state changes with RX
> between the dits and microscopically perfect CW shaping, then bully
> for him and I owe him a few rounds somewhere.  But reality beckons...
> Get your KPA's and P3's and other stuff out there to keep up the
> revenue stream so we get to keep this string of innovation some take
> for granted.
>
> That off my chest, I'm in favor of an option for those of us that
> would rather have HARD QSK instead of the squeaky clean, absolutely no
> artifact "QSK" that so many seem to want. I had 60 wpm QSK, clean
> between the bauds, with a tube electronic TR switch and a separate RX,
> TX (SB 300/400), and an AGC and audio gain clamp circuit added to the
> RX, driven off the TX key circuit, and you could hear between all the
> dits at 60 wpm.  But ARTIFACT-FREE?  Surely you jest.  Another
> approach might be at some set WPM, to drop out of state changes INSIDE
> the letter.
>
> 73, Guy.
>
> On Fri, May 14, 2010 at 1:31 PM, Steve Ellington <n...@carolina.rr.com> 
> wrote:
>> This file was made about a year ago and sent to Elecraft.
>> A Winkeyer USB was used to generate 45 wpm and key the K3. This playback 
>> has been slowed so you can hear the uneven elements.
>> The second half shows how the problem goes away when the K3 is locked in 
>> Transmit mode.
>> http://docs.google.com/leaf?id=0By_pJYMIPoenM2FhNDE0ZDQtNzdkMy00ZjIyLWJmOWItNGFjZTI0ZWJhYWMy&hl=en
>> Steve
>> N4LQ
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