On 29.01.2014 14:16, Nick Dokos wrote:
But it's not just a matter of satisfying rules: it's a matter of making it easy on users.
That is why I don't recommend satisfying them here.
Having a "bad" binding as well as a "good" binding for something would mean that if I load a minor mode that takes over the "bad" binding, I would then lose it in the major mode and have to remember the "good" binding. That's more confusing IMO than having a single "good" binding: if we need to retrain fingers, we need to retrain them once, not every time we load a minor mode that steps on some binding.
On the other hand, it doesn't happen "every time." The bindings had been working for years before one user reported a problem with some of them. The conflict is rare and doesn't require resolution. But it is polite to provide alternatives for bindings that might be shadowed.
-- Florian Beck