On Sun, Mar 01, 2009 at 06:12:54PM +0100, Michael Buesch wrote: > But it's pretty hard to find the place where it does actually crash. > > The first thing I need to know is where in the code tree is the kernel > code that handles arc moves (G2/G3)?
I think the kernel side part is src/emc/kinematics/tc.c -- look for pmCircleXxx API calls. It crosses my mind that lines are unlikely to call sin/cos but circles are sure to -- maybe you should see if a component like siggen, which will call sin/cos, exhibits the same problem. (and if it doesn't, I must be barking up the wrong tree with that guess) Jeff ------------------------------------------------------------------------------ Open Source Business Conference (OSBC), March 24-25, 2009, San Francisco, CA -OSBC tackles the biggest issue in open source: Open Sourcing the Enterprise -Strategies to boost innovation and cut costs with open source participation -Receive a $600 discount off the registration fee with the source code: SFAD http://p.sf.net/sfu/XcvMzF8H _______________________________________________ Emc-developers mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/emc-developers
