Ok, it turned out to be a stupid mistake, and the latest commit fixes it.
On Mar 9, 2014 3:52 AM, "Robert Ellenberg" <rwe...@gmail.com> wrote:

> Just a head's up, I think the fix I pushed recently isn't quite perfect. I
> noticed a small acceleration overage on one of the blend tests, but it
> shouldn't be hard to bisect since all the tests passed so recently.  I'll
> keep you posted when I find the issue.
>
>
> On Sat, Mar 8, 2014 at 10:15 PM, <sa...@empirescreen.com> wrote:
>
>> Have to add...  It still keeps the velocity up and steadier than the
>> current tp.  Again - awesome work!
>>
>>
>> On Sat, 08 Mar 2014 20:28:13 -0600
>>  sam sokolik <sa...@empirescreen.com> wrote:
>> > ran the experimental3 branch on real hardware tonight.  The LHchips4
>> > sounded real good.  Now it peaks across the belly at close to the y axis
>> > velocity.  Very nice!
>> >
>> > Now running steve.ngc you can really see the arc issue.
>> > X is
>> > MAX_VELOCITY =                  2.33
>> > MAX_ACCELERATION =              10
>> > Y is
>> > MAX_VELOCITY =                  1.33
>> > MAX_ACCELERATION =              15
>> >
>> > http://imagebin.org/298016
>> >
>> > notice the whole profile runs mostly at 1.33in/sec - with a few peaks.
>> > Now this profile has a great portion of the motion in the x axis.
>> >
>> > sam
>> >
>> > On 03/08/2014 11:50 AM, Robert Ellenberg wrote:
>> > > It would be really nice to have consistent behavior between lines and
>> arcs
>> > > that way, though I think the limitation is not in the blend arcs
>> > > themselves. Currently, maximum speed and acceleration are calculated
>> in
>> > > canon with conservative assumptions. For short arc segments, it
>> should be
>> > > possible to squeeze a bit more speed / acceleration out.
>> Unfortunately,
>> > > there isn't a good way to do the same thing with a large arc (like >90
>> > > deg). Since the velocity changes direction so much, the overall
>> maximum
>> > > velocity is more likely to be constrained by axis limits.
>> > >
>> > > One way around this could be to have CAM break up segments into short
>> (20
>> > > deg or less) arcs. Unfortunately, to prevent slowdowns, you'd have to
>> keep
>> > > the segments longer than the minimum length for your feed
>> (approximately 2
>> > > * v_max / servo_period). It might be possible to do something like
>> this in
>> > > canon too, though I'm not sure how hard it would be.
>> > >
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