On Sat, Dec 13, 2008 at 10:14:04PM -0600, Stuart Stevenson wrote:
> Gentlemen,
>    which style of computation would run faster in the kinematics file?

If they are equivalent (and I sure as heck didn't check that), it
will make little difference whether you split it up like #1 or have
huge statements like #2.  The compiler will do approximately the same
work.  The only concern is which one you can understand better when
you (or some other unlucky person?) come back to it later.


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