About changing Axis: The sources sits in /usr/bin/axis and /usr/share/axis/tcl/axis.tcl with images in /usr/share/axis/images. I created a copy called axis_w in /usr/bin and a copy called axis_w.tcl in /usr/share/axis/tcl and modified both these files, also the images in ../images, ie copied tool_run.gif to tool_run_w.gif.
Other changes: 1. in .ini file DISPLAY variable now becomes axis_w instead of axis. 2. in axis_w the reference to axis.tcl is changed to axis_w.tcl 3. in axis_w.tcl the reference to images are changed, ie, tool_estop.gif to tool_estop_w.gif, etc. The last changes are only required if you change the images - I scaled them up from 24x24 pixels to 32x32 using GIMP. After a lot of up-sizing of parameters in axis and axis.tcl I now have a AXIS-GUI that is enlarged in all respects and can be used on a touch screen. In this way the original AXIS remains untouched and when you update EMC2 from time to time you do not over-write your own mods. I am not quite finished yet, but it works well on a high res screen. Rudy du Preez ------------------------------------------------------------------------------ Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! Tap into the largest installed PC base & get more eyes on your game by optimizing for Intel(R) Graphics Technology. Get started today with the Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. http://p.sf.net/sfu/intelisp-dev2dev _______________________________________________ Emc-users mailing list Emc-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/emc-users