Andy; On Wed, Jun 12, 2013 at 10:50 AM, andy pugh <[email protected]> wrote:
> Going from a point-cloud to a parametric solid is not even slightly easy. > It's not that hard. In my Android App (for instance) I take STL vertices, group them, then recreate triangles; it makes rendering much faster, and lighting/texturing much better. John Alexander Stewart (if you are incredibly interested, search Google Play for my name - I'm not going to advertise here!) ------------------------------------------------------------------------------ This SF.net email is sponsored by Windows: Build for Windows Store. http://p.sf.net/sfu/windows-dev2dev _______________________________________________ Emc-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/emc-users
