On 12/26/2015 05:17 PM, Ben Potter wrote:
> I tend to use Amphenol connectors...
> They are..._slightly_  pricey though - but very convenient if you have to
> swap a motor out

I've heard this advice before but I've never fully understood it. All of 
the stepper motors I buy have bare leads, so I'd need to add a connector 
to the stepper motor and a mating connector to the motor cable.  That's 
not too bad when building a machine, but the recommendation is specific 
to replacing the motor.  If the motor ever needed to be replaced, I'd 
need to install another connector on the motor leads.  I have several 
connectors in stock, and the pins and sockets and crimpers, but finding 
the correct connector components is always more trouble than desoldering 
the old motor and soldering a new motor.  I guess the connector strategy 
works for people who buy an extra motor or two and install the 
connectors while building the machine and keep the spare motors with the 
machine so it's easy to plug in a new motor.

Soldered connections are very unlikely to accidentally disconnect and 
take out a stepper motor driver.  In some applications, I've been able 
to cut each motor lead an inch longer then the previous and do the same 
on the cable to make a long staggered series of soldered splices that 
are thin enough after the double layers of heat shrink to tuck into the 
T slot on extruded aluminum framing (80/20, etc).  I press in a piece of 
black plastic T slot cover for a flush installation that hides the motor 
cable.  You can't do that with a connector, other than probably four 
staggered pairs of insulated quick disconnects.

If you're using coolant or have a lot of fine dust, you can get 
waterproof connectors (there are decent cheap ones on eBay), or you can 
epoxy coat the inside of the outer piece of heat shrink over soldered 
connections, and when you shrink it the epoxy oozes out the ends and 
makes a waterproof seal.  Try to keep the epoxy away from the soldered 
connections or it'll be a real pain to replace a motor.

My only caveat with soldered connections is that they must be protected 
from flexing and vibration.  The solder wicks into the stranded 
conductor and creates a stress riser, and the wire can break at that 
point if flexed or shaken, but if you secure the cable to prevent it 
from flexing or vibrating you'll have a very reliable (and inexpensive) 
connection.

I'd use connectors for things like a 4th axis or rotary table that you 
want to disconnect and remove when not in use.  Obviously, you should 
power down before plugging or unplugging stepper motors.

You might want to wire nut the motor connections during the test phase, 
to ensure that the phase wiring is correct so you don't have a random 
patchwork of fixes for that in the configuration file, which makes major 
upgrades of LinuxCNC take a bit longer to reconfigure.  I like using the 
default configurations (or variants thereof with minimal changes) and 
wiring it so all axes move in the correct directions.  That's 
particularly important if you have a CNC router with two X motors, with 
one on each side of the table, and they move in unison.  Initially 
exercising the machine with wire nuts and extra long motor cables is 
also a good way to avoid wiring an axis only to have some motion rip out 
the motor wiring.  It's surprisingly easy to zoom in on the wiring 
details and lose sight of the big picture of what moves where and how 
the cable must be routed to allow the full range of motion.  You can 
temporarily cable tie the excess cable and move over the full range of 
motion BEFORE cutting a motor cable an inch too short.

Some people use the XLR audio cable connectors.  The Chinese versions 
are cheap.  They look a bit cheap, but they seem to work well for wiring 
stepper motors.  They produce reliable and relatively high current 
connections.




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