> ...
> A queue is not real time.  Real time is *now* not when the queue decides 
> to send.  Losing packets in a critical environment is not a good thing.  

Real time is usually within a certain time span, for example buffer half full 
so it must be emptied before full.

> Let's suppose a limit is hit and the controller calls for a stop in one 
> packet.  Oops, that packet got dropped.  And the machine bangs into the 
> physical stops.  Not a good thing. ...

In a critical system stop happen if packet is not received. Usually I send data 
periodically, have a watchdog and some missed packets are allowed.


Nicklas Karlsson

------------------------------------------------------------------------------
The Command Line: Reinvented for Modern Developers
Did the resurgence of CLI tooling catch you by surprise?
Reconnect with the command line and become more productive. 
Learn the new .NET and ASP.NET CLI. Get your free copy!
http://sdm.link/telerik
_______________________________________________
Emc-users mailing list
Emc-users@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/emc-users

Reply via email to