> ... > A queue is not real time. Real time is *now* not when the queue decides > to send. Losing packets in a critical environment is not a good thing.
Real time is usually within a certain time span, for example buffer half full so it must be emptied before full. > Let's suppose a limit is hit and the controller calls for a stop in one > packet. Oops, that packet got dropped. And the machine bangs into the > physical stops. Not a good thing. ... In a critical system stop happen if packet is not received. Usually I send data periodically, have a watchdog and some missed packets are allowed. Nicklas Karlsson ------------------------------------------------------------------------------ The Command Line: Reinvented for Modern Developers Did the resurgence of CLI tooling catch you by surprise? Reconnect with the command line and become more productive. Learn the new .NET and ASP.NET CLI. Get your free copy! http://sdm.link/telerik _______________________________________________ Emc-users mailing list Emc-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/emc-users