There's some testing scenarios that would be really helpful that 
unfortunately tools like PhantonJS and others can't really provide for. 
 That and its easy to setup html -> pdf/svg/video type exports on the 
client side that's really easy to create.  There's a lot of use cases in 
javascript desktop app development that its helpful for as well.  But as a 
"plugin" replacement for the browser? no.  The example is just to show it 
off, it's not fast enough right now to be used as any sort of actual 
browser.

On Saturday, June 21, 2014 8:12:00 PM UTC-6, [email protected] wrote:
>
> Hello Trevor, 
>
> This is a great work, just to get webkit linked :).  I first tried some 
> simple webgl, before realising that JS bindings are not supported. I tried 
> canvas and it seems unsupported as well.
>
> I am wondering though, what is the purpose of this "portable webkit" build 
> ?
>
> -prabindh
>
> On Friday, June 20, 2014 11:53:25 AM UTC-5, Trevor Linton wrote:
>>
>> Supports hardware acceleration and (with the exception of some CSS3 
>> animation bugs) the entire CSS/HTML/SVG spec!
>>
>> http://trevorlinton.github.io/
>>
>> Many thanks to Alon for helping me get this far, next steps are adding 
>> network handles, adding back javascript dom support and getting a stable 
>> production API!  Thanks for the amazing emscripten compiler, it's truly 
>> capable of some amazing things.
>>
>> Cheers,
>> Trevor
>>
>

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