Kind of solved,

Made the packets into less than 1400 bytes and now it's faster. I guess it
has to do with fragmentation.

Pablo

On Tue, Aug 28, 2012 at 10:29 PM, Pablo de Heras Ciechomski <
[email protected]> wrote:

> Hello,
>
> I am playing around with unreliable unordered packets in ENet and I am
> trying to figure out why I am not transferring fast enough. My packets are
> all around 1800 bytes and are sent continuously. I seem to get the same
> speed on most any machine independent of wifi/Gigabit LAN/local intra-
> process communication. This is disturbing to me as I don't understand
> why. I am using the same loop as in the tutorial and I am getting no more
> than 250kB/s transfer rates, when it should be around 10MB/s in the best
> scenario. Is it due to all the packet_create calls? Is it due to some
> internal
> throttling? Packets don't seem to be lost so I am at loss :-)
>
> I changed the timer to 0 ms wait on the host loop function if that makes
> any difference, but it doesn't seem so. Adding or removing a 5m Sleep
> (windows function so working on the whole process) doesn't seem to make
> any change other than making the whole system unresponsive if removed.
>
> Pablo
>
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