+1

On Wed, Feb 12, 2014 at 8:29 PM, Diego Escalante Urrelo
<die...@gnome.org> wrote:
> Hello everyone,
>
> Sri mentioned I was working on a proposal for the Annual Report.
> Well, here it is so we can comment on it at the meeting. :)
>
> The annual report is GNOME's annual story, about its people.
>
> But every story needs a narrative or else it's just bland anecdote. We need
> a struggle to overcome[1].
>
> The last couple of years I believe we have faced two things: innovation and
> outreach.
> - Outreach is our continued effort to gain in diversity and health as a
> community. This is big, and innovative for the context.
> - We have been working hard on innovation and modernization, fighting our
> own legacy and other's expectations[2].
>
> These two things have been GNOME's (narratology) conflict in the recent
> years, and will probably be for the following.
>
> --TL;DR--
> Based on that, I propose we build this year's report on the following:
> - Purpose: Sharing our achievements and goals with our extended family.
> - Plot: GNOME in a continual quest for innovation and outreach.
> - People: The GNOME community members.
>
> And to guide editorial decisions these five keywords[3]:
> - Diversity: we are a big mix of friends of every size, kind and style.
> - Dynamic: we are changing everything we need to change, adapting and
> improving.
> - Community: GNOME is people, and that's why we love it.
> - Resolve: we are not afraid of aiming high, we can do it.
> - Solid: we are all fun loving, but also know how to do serious business.
> --/TL;DR--
>
> These are a guide, a "mood board", for what we are aiming for.
>
> For the next step, we would gather proposals for articles and then decide on
> those based on these building blocks.
>
> I believe that the following actions can go like this:
>
> --TL;DR--
> - February 15: "Story First Freeze".
> - February 20: Rank possible articles and "must haves".
> - February 24: Asign articles to volunteer writers, as they fit.
>
> - March 03: #1 feedback loop with writers.
> - March 10: #2 feedback loop with writers. Photo selection, feedback.
> - March 17: Final feedback of articles, readying for "Articles Freeze".
> - March 24: Based on the almost finished content, start design.
> - March 31: "Articles Freeze": text and photos are set. Minor changes
> allowed.
>
> - April 07: #1 design iteration. WestCoastSummit, evaluate a "feature" on
> it.
> - April 14: #2 design iteration.
> - April 21: Final design iteration. "Design Freeze".
> - April 28: Publish! Profit! Party!
> --/TL;DR--
>
> Thanks for reading, let's do this!
>
> Diego
>
> Refs:
> 1- A struggle does not have to be something evil or bad, it can be an
> everyday problem, or a personal goal. It's just an excuse for having a
> beginning, middle, end.
> 2- Meaning everyone who has pitchforks and torches with our names on them.
> 3- I can't recommend this enough:
> http://stillmotionblog.com/storytelling-series/
> 4-
> https://wiki.gnome.org/action/subscribe/GnomeMarketing/AnnualReport/AnnualReport2014
>
>
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>
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