On Tue, 28 Aug 2007 15:53:27 +0200 (CEST) Vincent Torri <[EMAIL PROTECTED]> babbled:
> > Hey, > > The edje bug I was hunting on the windows platform comes from eet. the %a > modifier, used to get the float or double values, is not supported on > windows (see the big comment in the patch). > > I have some questions about that patch: > > 1) do I copy/paste it for float or do I factorize the code ? (only the > last lines are specific to double). > > 2) Does someone see improvements regards the speed or the algorithm ? > > 3) I see a comment about solaris in the eet_data_get_double() function. > Should we use that function on the solaris platform ? If so, which > preprocessor command I have to use ? > > thank you i don't see a problem with this - anyone else disagree? -- ------------- Codito, ergo sum - "I code, therefore I am" -------------- The Rasterman (Carsten Haitzler) [EMAIL PROTECTED] 裸好多 Tokyo, Japan (東京 日本) ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel