>>       I wish someone would point out an interesting, and/or common,
>>  real-time gui use of something besides: one specialty filter (say a
>>  blur or a bumpmap) followed by a geometric transform (and possibly
>>  all clipped by a mask).
>>     
>
> in order to do cover flow-like we need:
>    1 - projection;
>    2 - mirror;
>    3 - blur the mirror;
>   

      Also, if you did want to go thru a 'blur', you'd probably want
to do this first... depends on just what effect you want to achieve.



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