On Tue, 13 May 2008 17:20:27 -0300 "Diego Bitencourt Contezini" <[EMAIL PROTECTED]> babbled:
any reason you didnt just use polygons? :) > Hello all. > Working with evas+Lines in python, is fast. But if you need a line with more > then one pixel of width, it gets very slow (in dispositives like N800), > because object Line dont have width support, so its needen to use Rectangles > to make it works. > > I made a modification to support width in Lines object. It is composed by 3 > patchs. > *First*, in evas/lib/*, it changes internal call to engine line drawer, > inserting more one argument to the same function. It is a callback, so, no > modification is needen in any engine module that dosnt support Lines with > more then 1 pixel (they will just draw with only 1 pixel). Has added new > functions to deal with width, without breaking any compatibility of other > functions. > *Second*, in evas/engine/software16 to add support to width. > *Third,* in python-evas binding, to add support to use the modifications > made in evas. > > If anyone get any bug or suggest any modification to patch, im a listener. > > Thanks all > > Diego Bitencourt Contezini > -- ------------- Codito, ergo sum - "I code, therefore I am" -------------- The Rasterman (Carsten Haitzler) [EMAIL PROTECTED] ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel