Here it is. program { name: "menu1,foc"; signal: "mouse,in"; source: "menu1"; action: STATE_SET "active" 0.0; transition: ACCELERATE 0.1; target: "menu1"; target: "menu1txt"; after: "menu1,effect"; }
If i make the menu1 parts to menu* it says no program is defined with the name menu1 On Thu, Jan 22, 2009 at 10:53 AM, Cedric BAIL <cedric.b...@free.fr> wrote: > 2009/1/22 Oguz Yarimtepe <comp....@gmail.com>: >> At an EDC file it is possible to use * for the signal part and define >> signals like something_*. I need * usage for the target and source >> part of my program. I tried it by guessing there is a support for it >> but it didn't worked. I have some menu1 menu2 .. menuN and each time >> theh have a mouse in, going to same state. > > Both should work it's a bug in edje or in your edc. Can you show it > to us ? Or at least a minimal example that reproduce this behaviour. > >> What should i use to define such a things instead of writing program >> sections for each menu at the EDC file? > > The matching engine should work like fnmatch, giving the possibility > to match multiple * or ? any where in both string. > > -- > Cedric BAIL > -- Oğuz Yarımtepe www.loopbacking.info ------------------------------------------------------------------------------ This SF.net email is sponsored by: SourcForge Community SourceForge wants to tell your story. http://p.sf.net/sfu/sf-spreadtheword _______________________________________________ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel