I can't use the gl_glew engine, so I start debugging a little bit and I found that ecore try to find the opengl_glew engine using the function evas_render_engine_lookup in file ecore_evas_win32.c:
static int _ecore_evas_engine_opengl_glew_init(Ecore_Evas *ee) { Evas_Engine_Info_GL_Glew *einfo; const char *driver; int rmethod; driver = "opengl_glew"; rmethod = evas_render_method_lookup(driver); if (!rmethod) return 0; but evas name the engine "gl_glew" and if I call evas_render_method_lookup("gl_glew") it return true. What is the correct name gl_glew or opengl_glew, to rectificate the wrong in ecore (ecore_evas_win32.c line 1099) or evas (src/lib/canvas/evas_main.c line 756 and src/modules/engines/gl_glew/evas_engine.c line 994) -- http://marssong.blogspot.com ------------------------------------------------------------------------------ This SF.net email is sponsored by: SourcForge Community SourceForge wants to tell your story. http://p.sf.net/sfu/sf-spreadtheword _______________________________________________ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel