Hello all,

valgrind complains about it and it does seem to leak the memory quite
a bit if the objects (elm_entry) are created/destroyed from time to
time.  I took a look at the code but could not come up with a proper
fix.  Any suggestions?  Please find the log below and thanks in
advance. :-)

valgrind log:
==21088== 2,160 bytes in 108 blocks are definitely lost in loss record
204 of 216
==21088==    at 0x4024F20: malloc (vg_replace_malloc.c:236)
==21088==    by 0x41A0F67: eina_array_new (eina_array.c:400)
==21088==    by 0x41A043B: eina_module_list_get (eina_module.c:581)
==21088==    by 0x49E2DD3: ecore_imf_module_init (ecore_imf_module.c:37)
==21088==    by 0x49E1AE0: ecore_imf_init (ecore_imf.c:52)
==21088==    by 0x47717E8: _edje_entry_real_part_init (edje_entry.c:1895)
==21088==    by 0x473973C: _edje_object_file_set_internal (edje_load.c:534)
==21088==    by 0x4741A04: _edje_smart_file_set (edje_smart.c:324)
==21088==    by 0x4738638: edje_object_file_set (edje_load.c:40)
==21088==    by 0x41D2CCA: _elm_theme_set (elm_theme.c:140)
==21088==    by 0x41D2B88: _elm_theme_object_set (elm_theme.c:117)
==21088==    by 0x41EA2F2: elm_entry_add (elm_entry.c:1295)


-- 
brian
------------------

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