On Mon, Aug 9, 2010 at 6:39 PM, Carsten Haitzler <[email protected]> wrote:
> On Tue, 10 Aug 2010 06:12:16 +1000 David Seikel <[email protected]> said:
>
> and that still holds - the edje_cc thing is a stage of the file format's
> lifecycle. there was no "gimp" for edje. edje_cc + edc filled that need. it is
> intended as a destination format. simply saying "but we will avoid problems in
> breaking the format if we just avoid using it and always compile from edc's" 
> is
> a recipe for disaster and  simply encourages us not to maintain a workable
> stable format.
>
> until 1.0.0 we have the luxury to break the format and do this kind of thing 
> as
> we are working on getting things settled in for the long long long haul - and
> 1.0 is the start of that long haul. if the attitude is "oh we should just use
> edc's so we can break the format easily in the future"... then that's 
> precisely
> the WRONG attitude to have. it simply guarantees edje 2.0, 3.0, 4.0 etc. will
> come around fast and we will annoy people in forcing their files to become
> obsolete quickly driving users, developers and themers away.
>
> edc->edj compilation is really only used for things that actually change and
> are worked on - eg the default theme for e, elementary etc. this is where the
> source changes often enough to want it under revision control.
>
> the ultimate goal is to have tools like editje do everything. edc will become
> some "hackers tool" that you can use, if you want, to automate generation of
> edje files or use to inspect their cores in gory detail and then process that
> maybe via scripts. but as an ultimate "desired tool that designers actually
> use" -- it will be hidden and not used. designers dont want to nor should they
> have to look at or know edc in the end. they should work in terms that are
> familiar to them and their train of thought. that is visual content, visual
> "hooks and bindings". only some parts of edje files will remain text - script
> for example. (last i checked editje wasn't all the way there yet in handling
> script sections?).
>

Yup, no script support whatsoever anywhere in Edje_Edit. We need it there
before Editje can dream of Embryos and Luas.

>> On Mon, 09 Aug 2010 13:56:03 -0400 Christopher Michael
>> <[email protected]> wrote:
>>
>> > On 08/09/2010 01:49 PM, Tom Hacohen wrote:
>> > > If I remember correctly there are some edj (i.e already compiled
>> > > edc's) in svn.
>> > > Don't forget to update them, or better yet, create a Makefile for
>> > > them and start shipping only edc's.
>> > >
>> > That would be the preferred way (edc), so that future things like
>> > that do not require too much manual updating...the edj files can just
>> > be remade during the build process.
>>
>> I have always insisted that we store edc source files in SVN and not
>> edj files.  This is yet one more good reason to.  Raster said that edj
>> is an image format like PNG, but PNG is not compiled from source, so
>> that argument is not a good one.  edj files are compiled from source,
>> so we should ALWAYS put the source in SVN and suitable makefiles to
>> compile them.
>>
>> --
>> A big old stinking pile of genius that no one wants
>> coz there are too many silver coated monkeys in the world.
>
>
> --
> ------------- Codito, ergo sum - "I code, therefore I am" --------------
> The Rasterman (Carsten Haitzler)    [email protected]
>
>
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