Hi folks, I'm starting a thread to discuss the idea of a simpler ecore_animator. My idea is to have a time based API that just calls a callback over a period of time and pass as a pass a float from 0.0 to 1.0 to the it, so one could animate things like "turn white in two seconds" easier. I know it's completely possible to do this, and quite easy actually, but I keep having to implement this over and over to animate little like a clipper's color and I'm beginning to wonder if this should be in 1.1. Mind you that raster wrote such a thing for his edje_lua2 API (he called it "transition" to match EDC) and I think such a transition API would be nice. What do you think?
Best regards, Eduardo Felipe. ------------------------------------------------------------------------------ Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! Tap into the largest installed PC base & get more eyes on your game by optimizing for Intel(R) Graphics Technology. Get started today with the Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. http://p.sf.net/sfu/intelisp-dev2dev _______________________________________________ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel