Sorry, no elm_* for me. Were I work we are restricted to Edje, Ecore, Evas, *. No Elementary. :(
On Tue, Nov 30, 2010 at 8:49 PM, Gustavo Sverzut Barbieri <barbi...@profusion.mobi> wrote: > On Tue, Nov 30, 2010 at 8:20 PM, Eduardo Felipe > <eduardofelip...@gmail.com> wrote: >> Hi folks, >> >> I'm starting a thread to discuss the idea of a simpler ecore_animator. >> My idea is to have a time based API that just calls a callback over a >> period of time and pass as a pass a float from 0.0 to 1.0 to the it, >> so one could animate things like "turn white in two seconds" easier. >> I know it's completely possible to do this, and quite easy actually, >> but I keep having to implement this over and over to animate little >> like a clipper's color and I'm beginning to wonder if this should be >> in 1.1. >> Mind you that raster wrote such a thing for his edje_lua2 API (he >> called it "transition" to match EDC) and I think such a transition API >> would be nice. What do you think? > > You want elm_transit ;-) > > -- > Gustavo Sverzut Barbieri > http://profusion.mobi embedded systems > -------------------------------------- > MSN: barbi...@gmail.com > Skype: gsbarbieri > Mobile: +55 (19) 9225-2202 > ------------------------------------------------------------------------------ Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! Tap into the largest installed PC base & get more eyes on your game by optimizing for Intel(R) Graphics Technology. Get started today with the Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. http://p.sf.net/sfu/intelisp-dev2dev _______________________________________________ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel