Dear Mr. Kim
I briefly read the code and have some comments.
1. Use smart callbacks for "moved"
Elm_Genlist_Item_Class is for item's styles and functions for the
item style.
"moved" has nothing to do with item style so I recommend change
this to smart callback.
+ GenlistItemMovedFunc moved;
2. Animator naming.
Why not item_moving_effect_animator?
+ Ecore_Animator *item_moving_effect_timer;
3. Not changing constant numbers to meaningful variables in this patch.
Those are not related to reorder mode. I suggest you to separate
the patches.
And ( ) is missing.
- if (itb->count < 16)
+ if (itb->count < itb->wd->max_items_per_block/2)
- if ((itbp) && ((itbp->count + itb->count) < 48))
+ if ((itbp) && ((itbp->count + itb->count) <
itb->wd->max_items_per_block + itb->wd->max_items_per_block/2))
- else if ((itbn) && ((itbn->count + itb->count) < 48))
+ else if ((itbn) && ((itbn->count + itb->count) <
itb->wd->max_items_per_block + itb->wd->max_items_per_block/2))
For other codes, I have to read the code later again.
And writing a good doxygen to test_genlist.c looks very good! I like it!
Daniel Juyung Seo (SeoZ)
On Sat, May 21, 2011 at 12:02 PM, Seunggyun Kim <[email protected]> wrote:
> Thank you for your comment :)
>
>
>
> I added edc effect showing whether the item is longpressed in reorder mode.
>
>
>
> You can watch a sample video on youtube.
>
> http://www.youtube.com/watch?v=ij0vAgqucjM
>
>
>
> and I attached new diff code.
>
>
>
> Newly added API about reorder mode is like below.
>
>
>
> [API]
>
> ==================================================================
>
> - EAPI void elm_genlist_reorder_mode_set(Evas_Object *obj, Eina_Bool
> reorder_mode) EINA_ARG_NONNULL(1);
>
> Set genlist reorder mode. This enables the item is moved to another item.
>
>
>
> - EAPI Eina_Bool elm_genlist_reorder_mode_get(const Evas_Object *obj)
> EINA_ARG_NONNULL(1);
>
> Get the reorder mode state of genlist.
>
> ==================================================================
>
>
>
> -------------------------------------------------------
>
> From: Nicolas Aguirre [mailto:[email protected]]
>
> Sent: Saturday, May 21, 2011 12:08 AM
>
> To: Daniel Juyung Seo
>
> Cc: Seunggyun Kim; [email protected]
>
> Subject: Re: [E-devel] [Patch] elm_genlist - added new feature : genlist
> reorder mode
>
>
>
>
>
> 2011/5/20 Daniel Juyung Seo <[email protected]>
>
> Yeah, this is a very good feature!
>
>
>
>>> when the list is reordered, i think that even/odd background order should
>>> be keeped ?
>
> In genlist, even/odd can be changed dynamically.
>
> Suppose you add/remove items in the middle of genlist.
>
> Genlist redraw items and changes even/odd looks.
>
> even/odd are just for the GUI. They're not genlist items' property.
>
> So I propose that even/odd need to be changed as Kim did.
>
>
>
>
>
> Yes I agree with you, you misunderstood what i want to say :). I'm pretty
> sure that i had detect a bug with odd/even, but i can't reproduce it :( So
> it's ok as is !
>
>
>
> --
>
> Nicolas Aguirre
>
> Mail: [email protected]
>
> Web: http://enna.geexbox.org
>
> Blog: http://dev.enlightenment.fr/~captainigloo/
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