On Sat, 18 Jun 2011 09:14:24 +0900 ChunEon Park<[email protected]> said:
i'm happy to deprecate it :) if you want to - deprecate the api and then remove it in a few weeks. :) > > discomfitor! > > We don't know who are using which elm APIs even elm didn't reach the 1.0 yet. > > I don't wanna make them inconvenient. > > > > ------------------------------------ > Let's run together for the best moment! > -Regards, Hermet- > > -----Original Message----- > From: "Mike Blumenkrantz"<[email protected]> > To: "ChunEon Park"<[email protected]> > Cc: [email protected]; [email protected] > Sent: 11-06-18(토) 08:53:54 > Subject: Re: [E-devel] elm_animator APIOn Fri, 17 Jun 2011 02:25:06 +0900 > ChunEon Park<[email protected]> wrote: > > > > Hi. > > > > Yes, i guess it would be a bug and > > animator has a lack of functions for users (includes paused_get). > > > > However, ecore_animator is expanding it's functionalities, > > and elm_animator could be covered by elm_transit. > > > > Hence, elm_animator should be deprecated at this time or soon unfortunately. > Is it really necessary to deprecate something in a lib that hasn't even > reached 1.0? You could probably just delete it... > > > > Do developers agree with it? > > > > If it's ok to deprecate it now, i will leave it in the trash. > > > > or > > > > I will fix those oddities as soon. > > > > ------------------------------------ > > Let's run together for the best moment! > > -Regards, Hermet- > > > > -----Original Message----- > > From: <[email protected]> > > To: [email protected] > > Cc: > > Sent: 11-06-16(목) 22:50:02 > > Subject: [E-devel] elm_animator APIOn creating the documentation for > > elm_animator I noticed some oddities in it's API: > > There is no way to know if an animation is paused, > > elm_animator_operating_get() returns true even when animation is paused, it > > seems to me it would be good if it would return false in that case, if it's > > felt that that is not a good idea I suggest creating an > > elm_animator_paused_get() function. > > The other problem is more serious and while I don't know if it was this way > > on purpose I consider it to be a bug. When an animation is paused and then > > resumed it jumps(the operating callback is called with a frame much higher > > than that with which it was previously called). > > The elm_animator documentation, including an example which should make the > > mentioned issues easy to spot will be commited later today. > > Regards, > > Gastal > > ------------------------------------------------------------------------------ > > EditLive Enterprise is the world's most technically advanced content > > authoring tool. Experience the power of Track Changes, Inline Image > > Editing and ensure content is compliant with Accessibility Checking. > > http://p.sf.net/sfu/ephox-dev2dev > > _______________________________________________ > > enlightenment-devel mailing list > > [email protected] > > https://lists.sourceforge.net/lists/listinfo/enlightenment-devel > > ------------------------------------------------------------------------------ > > EditLive Enterprise is the world's most technically advanced content > > authoring tool. Experience the power of Track Changes, Inline Image > > Editing and ensure content is compliant with Accessibility Checking. > > http://p.sf.net/sfu/ephox-dev2dev > > _______________________________________________ > > enlightenment-devel mailing list > > [email protected] > > https://lists.sourceforge.net/lists/listinfo/enlightenment-devel > -- > Mike Blumenkrantz > Zentific: Coding in binary since '10. > ------------------------------------------------------------------------------ > EditLive Enterprise is the world's most technically advanced content > authoring tool. Experience the power of Track Changes, Inline Image > Editing and ensure content is compliant with Accessibility Checking. > http://p.sf.net/sfu/ephox-dev2dev > _______________________________________________ > enlightenment-devel mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/enlightenment-devel -- ------------- Codito, ergo sum - "I code, therefore I am" -------------- The Rasterman (Carsten Haitzler) [email protected] ------------------------------------------------------------------------------ EditLive Enterprise is the world's most technically advanced content authoring tool. Experience the power of Track Changes, Inline Image Editing and ensure content is compliant with Accessibility Checking. http://p.sf.net/sfu/ephox-dev2dev _______________________________________________ enlightenment-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
