On Sat, 18 Jun 2011 09:14:24 +0900 ChunEon Park<[email protected]> said:

i'm happy to deprecate it :) if you want to  - deprecate the api and then
remove it in a few weeks. :)

>  
> discomfitor!
>  
> We don't know who are using which elm APIs even elm didn't reach the 1.0 yet. 
>  
> I don't wanna make them inconvenient. 
>  
>  
>  
> ------------------------------------
> Let's run together for the best moment!
> -Regards, Hermet-
>  
> -----Original Message-----
> From: "Mike Blumenkrantz"&lt;[email protected]&gt; 
> To: "ChunEon Park"&lt;[email protected]&gt;
> Cc: [email protected]; [email protected]
> Sent: 11-06-18(토) 08:53:54
> Subject: Re: [E-devel] elm_animator APIOn Fri, 17 Jun 2011 02:25:06 +0900
> ChunEon Park&lt;[email protected]&gt; wrote:
> > 
> > Hi.
> > 
> > Yes, i guess it would be a bug and
> > animator has a lack of functions for users (includes paused_get). 
> > 
> > However, ecore_animator is expanding it's functionalities, 
> > and elm_animator could be covered by elm_transit. 
> > 
> > Hence, elm_animator should be deprecated at this time or soon unfortunately.
> Is it really necessary to deprecate something in a lib that hasn't even
> reached 1.0? You could probably just delete it...
> > 
> > Do developers agree with it?
> > 
> > If it's ok to deprecate it now, i will leave it in the trash. 
> > 
> > or
> > 
> > I will fix those oddities as soon. 
> > 
> > ------------------------------------
> > Let's run together for the best moment!
> > -Regards, Hermet-
> > 
> > -----Original Message-----
> > From: &lt;[email protected]&gt; 
> > To: [email protected]
> > Cc: 
> > Sent: 11-06-16(목) 22:50:02
> > Subject: [E-devel] elm_animator APIOn creating the documentation for
> > elm_animator I noticed some oddities in it's API:
> > There is no way to know if an animation is paused, 
> > elm_animator_operating_get() returns true even when animation is paused, it 
> > seems to me it would be good if it would return false in that case, if it's 
> > felt that that is not a good idea I suggest creating an 
> > elm_animator_paused_get() function.
> > The other problem is more serious and while I don't know if it was this way
> > on purpose I consider it to be a bug. When an animation is paused and then 
> > resumed it jumps(the operating callback is called with a frame much higher 
> > than that with which it was previously called).
> > The elm_animator documentation, including an example which should make the 
> > mentioned issues easy to spot will be commited later today.
> > Regards,
> > Gastal
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> -- 
> Mike Blumenkrantz
> Zentific: Coding in binary since '10.
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-- 
------------- Codito, ergo sum - "I code, therefore I am" --------------
The Rasterman (Carsten Haitzler)    [email protected]


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