> if you want to - deprecate the api and then remove it in a few weeks. :)
+1. I think this is valid until elm reaches to 1.0. Daniel Juyung Seo (SeoZ) On Mon, Jun 20, 2011 at 4:56 PM, Carsten Haitzler <[email protected]> wrote: > On Sat, 18 Jun 2011 09:14:24 +0900 ChunEon Park<[email protected]> said: > > i'm happy to deprecate it :) if you want to - deprecate the api and then > remove it in a few weeks. :) > >> >> discomfitor! >> >> We don't know who are using which elm APIs even elm didn't reach the 1.0 yet. >> >> I don't wanna make them inconvenient. >> >> >> >> ------------------------------------ >> Let's run together for the best moment! >> -Regards, Hermet- >> >> -----Original Message----- >> From: "Mike Blumenkrantz"<[email protected]> >> To: "ChunEon Park"<[email protected]> >> Cc: [email protected]; [email protected] >> Sent: 11-06-18(토) 08:53:54 >> Subject: Re: [E-devel] elm_animator APIOn Fri, 17 Jun 2011 02:25:06 +0900 >> ChunEon Park<[email protected]> wrote: >> > >> > Hi. >> > >> > Yes, i guess it would be a bug and >> > animator has a lack of functions for users (includes paused_get). >> > >> > However, ecore_animator is expanding it's functionalities, >> > and elm_animator could be covered by elm_transit. >> > >> > Hence, elm_animator should be deprecated at this time or soon >> > unfortunately. >> Is it really necessary to deprecate something in a lib that hasn't even >> reached 1.0? You could probably just delete it... >> > >> > Do developers agree with it? >> > >> > If it's ok to deprecate it now, i will leave it in the trash. >> > >> > or >> > >> > I will fix those oddities as soon. >> > >> > ------------------------------------ >> > Let's run together for the best moment! >> > -Regards, Hermet- >> > >> > -----Original Message----- >> > From: <[email protected]> >> > To: [email protected] >> > Cc: >> > Sent: 11-06-16(목) 22:50:02 >> > Subject: [E-devel] elm_animator APIOn creating the documentation for >> > elm_animator I noticed some oddities in it's API: >> > There is no way to know if an animation is paused, >> > elm_animator_operating_get() returns true even when animation is paused, it >> > seems to me it would be good if it would return false in that case, if it's >> > felt that that is not a good idea I suggest creating an >> > elm_animator_paused_get() function. >> > The other problem is more serious and while I don't know if it was this way >> > on purpose I consider it to be a bug. When an animation is paused and then >> > resumed it jumps(the operating callback is called with a frame much higher >> > than that with which it was previously called). >> > The elm_animator documentation, including an example which should make the >> > mentioned issues easy to spot will be commited later today. >> > Regards, >> > Gastal >> > ------------------------------------------------------------------------------ >> > EditLive Enterprise is the world's most technically advanced content >> > authoring tool. Experience the power of Track Changes, Inline Image >> > Editing and ensure content is compliant with Accessibility Checking. >> > http://p.sf.net/sfu/ephox-dev2dev >> > _______________________________________________ >> > enlightenment-devel mailing list >> > [email protected] >> > https://lists.sourceforge.net/lists/listinfo/enlightenment-devel >> > ------------------------------------------------------------------------------ >> > EditLive Enterprise is the world's most technically advanced content >> > authoring tool. Experience the power of Track Changes, Inline Image >> > Editing and ensure content is compliant with Accessibility Checking. >> > http://p.sf.net/sfu/ephox-dev2dev >> > _______________________________________________ >> > enlightenment-devel mailing list >> > [email protected] >> > https://lists.sourceforge.net/lists/listinfo/enlightenment-devel >> -- >> Mike Blumenkrantz >> Zentific: Coding in binary since '10. >> ------------------------------------------------------------------------------ >> EditLive Enterprise is the world's most technically advanced content >> authoring tool. Experience the power of Track Changes, Inline Image >> Editing and ensure content is compliant with Accessibility Checking. >> http://p.sf.net/sfu/ephox-dev2dev >> _______________________________________________ >> enlightenment-devel mailing list >> [email protected] >> https://lists.sourceforge.net/lists/listinfo/enlightenment-devel > > > -- > ------------- Codito, ergo sum - "I code, therefore I am" -------------- > The Rasterman (Carsten Haitzler) [email protected] > > > ------------------------------------------------------------------------------ > EditLive Enterprise is the world's most technically advanced content > authoring tool. Experience the power of Track Changes, Inline Image > Editing and ensure content is compliant with Accessibility Checking. > http://p.sf.net/sfu/ephox-dev2dev > _______________________________________________ > enlightenment-devel mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/enlightenment-devel > ------------------------------------------------------------------------------ EditLive Enterprise is the world's most technically advanced content authoring tool. Experience the power of Track Changes, Inline Image Editing and ensure content is compliant with Accessibility Checking. http://p.sf.net/sfu/ephox-dev2dev _______________________________________________ enlightenment-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
