On 11/07/11 17:35, Tom Hacohen wrote:
> Dear all,
>
> There's a segfault when using ELM_ENGINE=shot with "Entry".
>
> The problem is that it tries setting up DND properties on the X window,
> but we have no X window when using the shot engine.
>
> I guess we should check the engine currently used to avoid this.
> Shouldn't it also affect the fb engines?


Fixed, in SVN. There were actually two issues, and I'm pretty sure it 
would have affected other engines as well.

--
Tom.

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