beside the fact that you didn't add @since in the doc, that you didn't update ChangeLog and NEWS, a quaternion can represent a rotation in a 3D vector space if it is a unit quaternion. It's not mentioned in the doc, nor tested in the code. Is it normal ?
Vincent On Wed, Jul 11, 2012 at 3:26 AM, Christophe Sadoine <[email protected]> wrote: > Hello, > > So this is a patch to rotate an evas map with a quaternion. > You can use this to avoid gimbal lock... for example in the elementary > evas map 3d test, if you put the Rot y angle to 90 then Rot x and Rot > z will do the same rotation... > > -- > http://indefini.org > > ------------------------------------------------------------------------------ > Live Security Virtual Conference > Exclusive live event will cover all the ways today's security and > threat landscape has changed and how IT managers can respond. Discussions > will include endpoint security, mobile security and the latest in malware > threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ > _______________________________________________ > enlightenment-devel mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/enlightenment-devel > ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ enlightenment-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
