hey

On Wed, Aug 15, 2012 at 2:11 PM, ChunEon Park <her...@naver.com> wrote:
>  Hi Vincent,
>
> I encounted some problems when I'm setting up the developement env on windows 
> using MingW/MSYS for d3d port.
>
> Could you please answer (if u can) about the below questions?
>
> 1. I installed toolchain with "mingw-w64-bin_x86_64-linux_20129313.tar.bz3"  
> where at 
> http://sourceforge.net/projects/mingw-w64/files/Toolchains%20targetting%20Win64/Automated%20Builds/
> and my machine is 64bit windows.
> Is it correct toolchain I downloaded?

yes.

> 2. When trying to "mingw-get update" on the MSYS shell
> This message is shown up at the last.
> "mingw-get.exe : ***WARNING*** Load catalogue: FAILED: 
> mingw-w64-x86_32-eio.xml"
>
> So I checked the eio xml at your french site and found out the eio xml seems 
> have invalid values.
> http://dev.enlightenment.fr/~doursse/mingw-w64-x86_32/mingw-w64-x86_32-eio.xml
> Please check the xml.

ok, I'll check that, thanks

> 3. Is it ok even downloading the 32bits packages while my mahcine is 64bit?

honestly, I don't know. I think that it should work.

> 4. building the evil successfully, but encounted the failure for building 
> eina.
> eina_log.c: In function 'eina_log_win32_color_convert':
> eina_log.c:288:42: error: 'COMMON_LVB_UNDERSCORE' undeclared <first use in 
> this function>
> eina_log.c:288:42: note: each undeclared identifier is reported only once for 
> each function it appears in
> eina_log.c:289:42: error: 'COMMON_LVB_REVERSE_VIDEO' undeclared <first use in 
> this function>
>
> As far as i follow your guide, those error should not be happened.
> And I found the definition is in
> "C:\MinGW\mingw-w64-x86_32\x86_64-w64-mingw32\include\wincon.h"
>
> Seems my toolchain doesn't applied correctly.
>
> Any need to modify?

use the 32 bits toolchain, i think that it's better. You'll cross
compile for windows 32 bits on your windows 64 bits, it will be the
easiest solution, i think.

Vincent

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