On 18/05/13 21:36, Massimo Maiurana wrote:
> Chris Michael, il 18/05/2013 13:40, ha scritto:
>> On 18/05/13 12:15, Massimo Maiurana wrote:
>>> Chris Michael, il 18/05/2013 13:01, ha scritto:
>>>
>>>> Hmmm, this must be an older EFL ?? because these line numbers are not
>>>> matching up with what I have from git...
>>> It's a 1 week old git version, so those lines could have been shifted by
>>> other commits.
>>>
>>>
>> Probably did, yes. Can you update and rerun the valgrind with current
>> lines please ?? That will help to accurately identify the location. I
>> just updated my efl from git here so am current as of 5 minutes ago ...
>> and also am currently, right now, working on other randr stuff so it
>> would be a great time ;)
> Well, I tried to build all again but in order to build efl I had to edit
> config.h to disable egl (see other thread). This resulted in an
> installation without opengl support, so the opengl engine was replaced
> by the software one and in this situation there are no errors in
> valgrind log.
> We'll have to wait until Rafael fixes efl :)
>

Well, engine should not matter in the case of your randr valgrind stuff 
because the one (render engine) has nothing to do with the other 
(ecore_x_randr calls).... but let me know.

dh


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