On 21/05/13 11:43, Massimo Maiurana wrote:
> Chris Michael, il 18/05/2013 22:44, ha scritto:
>
>> Well, engine should not matter in the case of your randr valgrind stuff
>> because the one (render engine) has nothing to do with the other
>> (ecore_x_randr calls).... but let me know.
>
> You're right, it keeps segfaulting now if I don't run it through valgrind.
> Log attached.
>

Found the leak, and plugged it ;) It's in git now. Also, ran the whole 
thing through valgrind myself and there are no more leaks coming from 
ecore_x_randr that I found. Hopefully this fixes your problem :)

Cheers,
dh


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