Hello, I've the use case to develop a digital cluster instrument demo with Edje or Elementary. Main element are two rotating pointers as on this mechanical device, but with a big display:
http://www.passatplus.de/umbauten/kombiinstrument/tachoringe.jpg My requirement is that that speed should be around 400°/sec rotary speed without visual bad result. I developed two first demos. One with a 2D image which is rotated with a edje map. Another with a prerendered pointer for each angle. Both solutions work, but visual effect is bad for very fast rotating pointers. I would prefer a solution where I draw a 3D pointer (maybe even with shadow) as 3D model with OpenGL and hand optimized calls. How do I put this in the Edje design? Is it possible to create a new widget type where I directly use OpenGL calls to draw my pointer? How would you solve this? regards Andreas -- Technical Blog <http://andreasvolz.wordpress.com/> ------------------------------------------------------------------------------ Sponsored by Intel(R) XDK Develop, test and display web and hybrid apps with a single code base. Download it for free now! http://pubads.g.doubleclick.net/gampad/clk?id=111408631&iu=/4140/ostg.clktrk _______________________________________________ enlightenment-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
