On Tue, 28 Jan 2014 18:54:27 -0500 Michael Blumenkrantz <michael.blumenkra...@gmail.com> said:
> On Wed, 29 Jan 2014 08:46:50 +0900 > Carsten Haitzler (The Rasterman) <ras...@rasterman.com> wrote: > > > On Tue, 28 Jan 2014 18:34:20 -0500 Michael Blumenkrantz > > <michael.blumenkra...@gmail.com> said: > > > > > On Wed, 29 Jan 2014 08:18:20 +0900 > > > Carsten Haitzler (The Rasterman) <ras...@rasterman.com> wrote: > > > > > > > On Tue, 28 Jan 2014 11:29:16 -0500 Michael Blumenkrantz > > > > <michael.blumenkra...@gmail.com> said: > > > > > > > > if you're going to do this... > > > > > > > > 1. double-check _e_main_cb_idle_before + _e_main_cb_idle_after - notice > > > > an edje freeze/thaw. by removing these you may be stuck in a edje freeze > > > > state... you should now track this since e was freezing/thawing every > > > > time it comes out of idle and goes back - so depending where this is > > > > called... it may leave you in a freeze. > > > > > > I looked at these and had checks for it initially, but I removed them > > > because I'm not sure how that could occur since it's only called from > > > screensaver-related stuff which should only be called outside of idler > > > processing. > > > > but it could be called within the idler time (i know e_dbus and eldbus use > > idlers). so that means if this was used from something triggered by a dbus > > msg it COULd possibly be called there. that's why i'm saying - you want to > > be careful and ensure you keep things in a controlled state. :) > > I guess that's possible. > > > > > > > 2. what is probably far more useful is to se the comp canvas(es) to > > > > manual render - ecore_evas_manual_render_set(ee, EINA_TRUE/FALSE) - > > > > this basically stops the "always render automatically when you go idle" > > > > and makes rendering only happen when you explicitly call > > > > ecore_evas_manual_render(ee). in fact this is far more useful than > > > > playing with the e main idlers as when ascreen is blanked its output > > > > isn't visible so there is no point rendering, BUT... the main idlers do > > > > things other than render - they make e respond to icccm and events and > > > > actually DO the thing requested - at a logical level, so stopping this > > > > may lead to lots of unexpected consequences. > > > > > > Manual rendering would probably be useful in addition to, but not instead > > > of, stopping the idlers; I already blocked render updates from occurring > > > during screensaver a while ago before the E19 merge, so this would only > > > stop things like animating gadgets from continuing to animate. The intent > > > was precisely to stop clients from updating themselves since this can, in > > > many cases, lead to infinite loops when a client tries to perform some X > > > action which can't occur due to the display being off (or so my testing > > > has shown). The only property which gets set on clients that should > > > affect anything during screensaver would be the urgency hint, and this no > > > longer relies on an idler to set itself. > > > > imagine this - a client requests a move of its window. or a resize... and > > then we respond saying "ok - good. moved here. resized t this". but the > > window will never actually do that... because its an idle enterer -> > > e_client_idler_before. now we respond saying ok - size/position changed. > > sure- there may be a race/lag until it's done, but this lag becomes seconds > > minutes, hours... days... and the app may then query actual location and > > find it is not where we said it would be. this can lead to all sorts of > > behavioral problems depending on how the clients themselves work and behave. > > These requests should still execute as expected since they come directly from > X handlers, and so they would fall right through to the expected outcome of > performing the resize but without doing any non-instant canvas operations. focus is still done in the idler before in e_client, as are internal ecore-evas windows resized there. the zone is changed/set there too based on geometry changes, placement of new windows is done there too... (what happens if someone opens a new window while screensaver is on?) the client hooks used by tiling/illume etc. are called there too... :) i smell you'll have a series of buglets there. what is probably MORE useful is to do the manual rendering AND drop ecore animator frametime/rate to something very low like 1fps or 0.25fps or something (set frametime to 1.0, 4.0 or more), and on screen wakeup set it back to where ti was. :) > > > > > > > Wasn't intending to put this in just yet, but I guess we can try it > > > > > out. If anyone notices any rendering issues upon waking the screen up > > > > > then this is why. > > > > > > > > > > On Mon, 27 Jan 2014 18:50:05 -0800 > > > > > Mike Blumenkrantz <michael.blumenkra...@gmail.com> wrote: > > > > > > > > > > > discomfitor pushed a commit to branch master. > > > > > > > > > > > > http://git.enlightenment.org/core/enlightenment.git/commit/?id=55bc44c9b853d52e6a1053342c4962c3093bc632 > > > > > > > > > > > > commit 55bc44c9b853d52e6a1053342c4962c3093bc632 > > > > > > Author: Mike Blumenkrantz <zm...@samsung.com> > > > > > > Date: Mon Jan 27 16:16:41 2014 -0500 > > > > > > > > > > > > feature: main idlers now freeze during screensaver to conserve > > > > > > power > > > > > > --- > > > > > > src/bin/e.h | 2 ++ > > > > > > src/bin/e_comp.c | 2 ++ > > > > > > src/bin/e_comp_canvas.c | 10 ++++++++++ > > > > > > src/bin/e_main.c | 18 ++++++++++++++++++ > > > > > > 4 files changed, 32 insertions(+) > > > > > > > > > > > > > > > > > > > > > ------------------------------------------------------------------------------ > > > > > WatchGuard Dimension instantly turns raw network data into actionable > > > > > security intelligence. It gives you real-time visual feedback on key > > > > > security issues and trends. Skip the complicated setup - simply > > > > > import a virtual appliance and go from zero to informed in seconds. > > > > > http://pubads.g.doubleclick.net/gampad/clk?id=123612991&iu=/4140/ostg.clktrk > > > > > _______________________________________________ > > > > > enlightenment-devel mailing list > > > > > enlightenment-devel@lists.sourceforge.net > > > > > https://lists.sourceforge.net/lists/listinfo/enlightenment-devel > > > > > > > > > > > > > > > > > > > > > > ------------------------------------------------------------------------------ > WatchGuard Dimension instantly turns raw network data into actionable > security intelligence. It gives you real-time visual feedback on key > security issues and trends. Skip the complicated setup - simply import > a virtual appliance and go from zero to informed in seconds. > http://pubads.g.doubleclick.net/gampad/clk?id=123612991&iu=/4140/ostg.clktrk > _______________________________________________ > enlightenment-devel mailing list > enlightenment-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/enlightenment-devel > -- ------------- Codito, ergo sum - "I code, therefore I am" -------------- The Rasterman (Carsten Haitzler) ras...@rasterman.com ------------------------------------------------------------------------------ WatchGuard Dimension instantly turns raw network data into actionable security intelligence. It gives you real-time visual feedback on key security issues and trends. Skip the complicated setup - simply import a virtual appliance and go from zero to informed in seconds. http://pubads.g.doubleclick.net/gampad/clk?id=123612991&iu=/4140/ostg.clktrk _______________________________________________ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel