failed compile shader sources with your opengl driver.

did u launch the elementary_test with gl ?

$ELM_ENGINE=gl elementary_test 

------------------------------------
-Regards, Hermet-
-----Original Message-----
From: "Brian Wang"<brian.wang.0...@gmail.com> 
To: "e"<enlightenment-devel@lists.sourceforge.net>; 
Cc: 
Sent: 2014-11-07 (금) 17:36:37
Subject: [E-devel] Problem running evas_3d_cube example

Hello all,

I tried to run evas_3d_cube example on my board.  Lots of error messages
output like these:
---
ERR<498>:evas_main modules/evas/engines/gl_common/evas_gl_3d_shader.c:1112
_shader_compile() Shader compilation failed.
0:1: S0032: no default precision defined for variable
ERR<498>:evas_main modules/evas/engines/gl_common/evas_gl_3d_shader.c:1140
_program_build() Failed to compile fragment shader.
ERR<498>:evas-gl_common
modules/evas/engines/gl_common/evas_gl_3d_renderer.c:229
e3d_renderer_draw() Failed to create shader program.
---

EFL version is 1.11.  I had the gears test of elementary_test running ok.
I have no clue if this is my environment setup or a problem with EFL.

Any hints will be appreciated.

Thanks in advance.


Brian


-- 
brian
------------------

iMaGiNaTiOn iS mOrE iMpOrTaNt tHaN kNoWlEdGe
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