Hey, As some of you may have noticed, I changed the signature of Eo callbacks a bit. This change was first proposed in the "EFL Animator" thread by Marcel Hollerbach, so many thanks to him.
The aim of this change is to make it less annoying to use callbacks when not using all of the parameters (common), and to allow us to extend the parameters passed to callbacks in the future (unlikely). I think everything should work as expected. I updated all of the repos that I thought would be relevant. Now that I think about it, C++ may fail (oops), so Felipe, please fix it. :P Please let me know (or better yet, fix) about any issues you may encounter. Please don't revert it if you find issues, fix them or let me know, as this was a freaking pain to do, and it touches a lot of files so conflicts can happen, and it'll be even more annoying. P.S, I don't know if you remember, but a while back Felipe and I were talking (mostly on IRC, but also on the ML) about a few other possible improvements to Eo. Felipe benchmarked them last week, and they seem to be faster, and the interface is much cleaner. I'll send a proper mail about it in the next few days, accompanied by a wiki page to describe the changes. Just wanted to give you a heads up. :) Thanks, Tom. ------------------------------------------------------------------------------ Site24x7 APM Insight: Get Deep Visibility into Application Performance APM + Mobile APM + RUM: Monitor 3 App instances at just $35/Month Monitor end-to-end web transactions and take corrective actions now Troubleshoot faster and improve end-user experience. Signup Now! http://pubads.g.doubleclick.net/gampad/clk?id=272487151&iu=/4140 _______________________________________________ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel