On Tue, 1 Mar 2016 09:05:06 +0000 Tom Hacohen <t...@osg.samsung.com>
wrote:

> The Eo syntax is going to be changing once more, and this time, I
> really think/hope it'll be the last time. We plan on stabilizing Eo
> and all of the functions on top of it in the next few months, so that
> doesn't leave us much more time to change it again. :)
> 
> These changes will remove the need for the eo_do family of functions. 
> Functions will now look like normal C functions (which they are).
> There are many benefits to that, and we have many cool new ideas.

"The new proposed API makes Eo calls look like normal C functions (they
are in fact normal c functions),"

I thought one of the purposes of eo_do() was to only have one function
call + object pointer pass to do several things at once on that
object?  I've been making a bit of use out of that, rearranging code a
little sometimes to take advantage of it.  I even thought eo_do() was a
good syntax.  It works a bit differently to normal function calls, it
should look different.  Less repetitive typing of my_fancy_object_name.

-- 
A big old stinking pile of genius that no one wants
coz there are too many silver coated monkeys in the world.

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