On Wed, 2 Mar 2016 11:12:28 +0000 Tom Hacohen <t...@osg.samsung.com> wrote:
> On 01/03/16 10:52, David Seikel wrote: > > On Tue, 1 Mar 2016 09:05:06 +0000 Tom Hacohen <t...@osg.samsung.com> > > wrote: > > > >> The Eo syntax is going to be changing once more, and this time, I > >> really think/hope it'll be the last time. We plan on stabilizing Eo > >> and all of the functions on top of it in the next few months, so > >> that doesn't leave us much more time to change it again. :) > >> > >> These changes will remove the need for the eo_do family of > >> functions. Functions will now look like normal C functions (which > >> they are). There are many benefits to that, and we have many cool > >> new ideas. > > > > "The new proposed API makes Eo calls look like normal C functions > > (they are in fact normal c functions)," > > > > I thought one of the purposes of eo_do() was to only have one > > function call + object pointer pass to do several things at once on > > that object? I've been making a bit of use out of that, > > rearranging code a little sometimes to take advantage of it. I > > even thought eo_do() was a good syntax. It works a bit differently > > to normal function calls, it should look different. Less > > repetitive typing of my_fancy_object_name. > > Yes, but that purpose has been costing us too much. First of all, it > was slower, and second of all, it forced us to resort to hacks like > eo_do_ret. The syntax was confusing for some people (and IDEs), and > now that I've actually reviewed the usage across the EFL it has been > abused. Fair enough. > As for "my_fance_object_name", I can create a macro for you that > using it will look something like: > > eo_block(your_fancy_object_name) > { > efl_text_set(e, "bla"); > foo_do(e); > } > > This should solve your long names issue with our new API... Something like that could work. -- A big old stinking pile of genius that no one wants coz there are too many silver coated monkeys in the world.
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