On Thu, 10 Mar 2016 15:48:12 +0900 Jean-Philippe André <j...@videolan.org> wrote:
> Oh and I forgot, those changes add ~60 warnings in EFL with clang: > > CC lib/evas/canvas/lib_evas_libevas_la-evas_object_line.lo > /home/jpeg/e/core/efl/src/lib/evas/canvas/evas_object_line.c:101:5: > warning: expression result unused [-Wunused-value] > ((Eo *) ( *&eo_obj = > _eo_add_internal_start("/home/jpeg/e/core/efl/src/lib/evas/canvas/evas_object_line.c", > 101, evas_line_class_get(), e, ((Eina_Bool)0)), *&eo_obj = > _eo_add_end(*&eo_obj) )); You can use the vomit ascii on that too ;-) > > > On 10 March 2016 at 15:46, Jean-Philippe André <j...@videolan.org> > wrote: > > > > > > > On 10 March 2016 at 15:05, Carsten Haitzler <ras...@rasterman.com> > > wrote: > >> On Thu, 10 Mar 2016 07:42:22 +0200 Daniel Zaoui > >> <daniel.za...@samsung.com> said: > >> > >> > On Wed, 09 Mar 2016 16:23:04 +0000 > >> > Tom Hacohen <t...@osg.samsung.com> wrote: > >> > > >> > > On 03/03/16 10:22, Tom Hacohen wrote: > >> > > > On 01/03/16 09:05, Tom Hacohen wrote: > >> > > >> Hey, > >> > > >> > >> > > >> The Eo syntax is going to be changing once more, and this > >> > > >> time, I really think/hope it'll be the last time. We plan > >> > > >> on stabilizing Eo and all of the functions on top of it in > >> > > >> the next few months, so that doesn't leave us much more > >> > > >> time to change it again. :) > >> > > >> > >> > > >> These changes will remove the need for the eo_do family of > >> > > >> functions. Functions will now look like normal C functions > >> > > >> (which they are). There are many benefits to that, and we > >> > > >> have many cool new ideas. > >> > > >> > >> > > >> For more info: https://phab.enlightenment.org/w/eo/ > >> > > >> > >> > > >> I'm sending this email as an head's up, as I'll be starting > >> > > >> to work on migrating to the new Eo syntax (and implementing > >> > > >> it) today. Felipe and I have actually already started > >> > > >> (needed to for the PoC), but I plan on pushing my changes > >> > > >> to master soon. > >> > > >> > >> > > >> If you have any issues/suggestions/comments with the > >> > > >> proposal, please let me know, either in pm, irc or just > >> > > >> here. > >> > > > > >> > > > Changes are in! I still haven't migrated eo_add to the new > >> > > > syntax (it uses a non portable gcc extension in the > >> > > > meanwhile), but otherwise everything is in. Took me *much* > >> > > > less time than I thought it would, so yay. :P > >> > > > > >> > > > I decided to push it now instead of letting it rest in my > >> > > > branch for a while because literally every hour that passed > >> > > > introduced more merge conflicts for me, so the benefits from > >> > > > stabilising it more in my branch were diminished by the new > >> > > > conflicts and issues that could arise. > >> > > > > >> > > > If you have an application that uses the Eo api, you can use > >> > > > my script https://devs.enlightenment.org/~tasn/migrate_eo.py > >> > > > to migrate your code. When using the script you should keep > >> > > > two things in mind: 1. You are only allowed to run it *once* > >> > > > per source code, because the changes to eo_add() would > >> > > > otherwise accumulate and your code will be wrong. If you > >> > > > need to correct something you've done wrong, reset the code > >> > > > to the previous state and run the script again on the > >> > > > original code. 2. The migration script is not perfect. In > >> > > > particular it can't deal with some corner cases like: > >> > > > eo_do(obj, a_set(1), /* b_set(2), > >> > > > g_set(4), */ > >> > > > c_set(2)); > >> > > > Or abominations like: > >> > > > eo_do(obj, if (a_get()) > >> > > > do_something()); > >> > > > > >> > > > So please be aware of that and *manually* review your > >> > > > changes after the script has run. > >> > > > > >> > > > If your code does have these cases, I recommend you either > >> > > > get rid of them, or manually migrate that code before > >> > > > running the script (remove the relevant eo_do). > >> > > > > >> > > > Follow the wiki page mentioned in the previous email for more > >> > > > information about Eo and what else needs changing. > >> > > > > >> > > > Please let me know about any regressions (there shouldn't be > >> > > > any) or any issues you may face. > >> > > > >> > > I'm now pushing my changes to eo_add. I'm pushing it now for > >> > > the same reason I pushed the previous changes in. > >> > > > >> > > I created a new script that assumes the code has already been > >> > > migrated with the previous (migrate_eo.py) script. This script > >> > > is called migrate_eo_add.py and can be found at: > >> > > https://devs.enlightenment.org/~tasn/migrate_eo_add.py > >> > > > >> > > When using the script you should keep two things in mind: > >> > > 1. You are only allowed to run it *once* per source code, > >> > > because the changes to eo_add() would otherwise accumulate and > >> > > your code will be wrong. If you need to correct something > >> > > you've done wrong, reset the code to the previous state and > >> > > run the script again on the original code. 2. The migration > >> > > script is not perfect. In particular it can't deal with cases > >> > > like missing {} for if/for/while content so for example, > >> > > > >> > > if () > >> > > return eo_add(...) > >> > > > >> > > would break. > >> > > 3. If you are fancy and use the same variable inside eo_add and > >> > > outside, for example like: > >> > > parent = eo_add(CLASS, parent); > >> > > > >> > > your code will break. I suggest you use a temporary variable. > >> > > > >> > > So please be aware of that and *manually* review your changes > >> > > after the script has run. > >> > > > >> > > If your code does have these cases, I recommend you either get > >> > > rid of them, or manually migrate that code before running the > >> > > script (remove the relevant eo_do). > >> > > > >> > > > >> > > > >> > > Sorry, but C++ will break until the C++ guys fix it. I'm now > >> > > in the process of migrating the rest of our applications. > >> > > Hopefully this will be the last disruption of this sort. > >> > > > >> > > >> > Sorry man but the new syntax is ugly. I still don't see why this > >> > change > >> was > >> > needed. Please enlighten me. It reminds me the wonderful > >> > eo_do_ret > >> syntax :-) > >> > > >> > So yes Tom I vomit on your eo_add > >> > > >> > > >> > BBEEEUUUUUUAAAAAHHHHH... > >> > > >> > %%%%%% > >> > %%%% = = > >> > %%C > > >> > _)' _( .' , > >> > __/ |_/\ " *. o > >> > /` \_\ \/ %`= '_ . > >> > / ) \/| .^',*. , > >> > /' /- o/ - " % '_ > >> > /\_/ < = , ^ ~ . > >> > )_o|----'| .` ' > >> > ___// (_ - (\ eo_add(&obj... > >> > ///-( \' \\ > >> > >> bwhahahahahha. > > > > > >> the reason was eo add methods. > >> > >> obj = eo_add(..., text_set(obj, "x"), color_set(obj, 1, 2, 3, 4)); > >> > >> because eo4 changes to pass obj into every method - that means obj > >> has to be > >> filled and defined with the RIGHT eo id before the extra > >> text_set() is called > >> because it passes it in, thus you have to pass a ptr to the eiod > >> so it can be > >> filled in first so it is correct for the following calls within the > >> eo_add. > >> > > > > I know you don't like it but I can see two solutions to that: > > 1. a different macro for eo_add() that doesn't allow any function > > calls before finalize (I believe it would be used quite often) > > 2. use a tls to store the currently created obj and add a macro to > > get it in those inlined function calls, eg. > > obj = eo_add(CLASS, parent, do_something(eo_cur)) > > > > wrt. 1. I wonder how the bindings will even be able to create > > objects and call functions before finalize? > > > > Best regards, > > > > -- > > Jean-Philippe André > > > > > ------------------------------------------------------------------------------ Transform Data into Opportunity. Accelerate data analysis in your applications with Intel Data Analytics Acceleration Library. Click to learn more. http://pubads.g.doubleclick.net/gampad/clk?id=278785111&iu=/4140 _______________________________________________ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel