Maybe name could be other one.

But I don't think bezier_curve, matrix  are not much far from this path.

-----Original Message-----
From: "Gustavo Sverzut Barbieri"<barbi...@gmail.com> 
To: "Enlightenment developer list"<enlightenment-devel@lists.sourceforge.net>; 
Cc: 
Sent: 2016-11-11 (금) 17:00:15
Subject: Re: [E-devel] Propose a Eina_Path
 
Em sexta-feira, 11 de novembro de 2016, Hermet Park <her...@hermet.pe.kr>
escreveu:

> Hello everyone.
>
> Currently, I'm trying a prototype - Path Object  using the evas map.
> (specifically for a scenario, text on path).
> It looks nice if it works on gl backend. (i will share the result later)
>
> But before we talk about path object stuff, I wanna propose a Eina_Path.
>
> After reviewed efl_gfx_shape interface again,
> I realized path interface should be moved out from the efl_gfx_shape
> interface so that Path Object also utilize the path stuff.
>
> Curently, efl_gfx_shape has more than path functionalities such as a
> stroke,
>
> I think path stuff can become a more generic function set.
> So, I'd like to move the path stuff into Eina.
>
> If then, path object will be able to utilize the Eina Path and
> efl_gfx_shape will do also.
>
> ie)
> Eina_Path *path = eina_path_add();
> eina_path_append_move_to(path, xxx);
> eina_path_append_line_to(path, xxx);
> eina_path_append_xxx (...);
>
> ...
>
> efl_gfx_shape_path_set(shape, path);
>
> also,
>
> elm_path_object_path_set(obj, path);
>
> If you agree on this, I will work on this stuff soon.
>
> Any objections?


The name. I started to read this email thinking abou file path. :-)

But as for moving it to eina, I don't think it's the right place. Eina has
no other similar primitive.



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Gustavo Sverzut Barbieri
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