On 04/13/2017 09:44 AM, Carsten Haitzler (The Rasterman) wrote:
> On Tue, 11 Apr 2017 09:41:06 -0700 Cedric BAIL <[email protected]> said:
> 
>> On Tue, Apr 11, 2017 at 2:52 AM, Carsten Haitzler <[email protected]>
>> wrote:
>>> On Tue, 11 Apr 2017 18:58:58 +0930 Simon Lees <[email protected]> said:
>>>> On 04/11/2017 04:19 PM, Carsten Haitzler (The Rasterman) wrote:
>>>>> On Mon, 10 Apr 2017 12:01:49 -0300 Gustavo Sverzut Barbieri
>>>>> <[email protected]> said:
>>>>>> On Mon, Apr 10, 2017 at 4:50 AM, Carsten Haitzler <[email protected]>
>>>>>> wrote:
>>>>>>> On Sun, 9 Apr 2017 23:25:39 -0700 Cedric BAIL <[email protected]>
>>>>>>> said:
>>>>>>>
>>>>>>>> On Sun, Apr 9, 2017 at 7:51 PM, Gustavo Sverzut Barbieri
>>>>>>>> <[email protected]> wrote:
>>>>>>>>> On Sun, Apr 9, 2017 at 9:38 PM, Simon Lees <[email protected]> wrote:
>>>>>>>>>> On 04/10/2017 12:39 AM, Gustavo Sverzut Barbieri wrote:
>>>>>>>>>>> Which brings me to my last point: we should adopt and use for REAL
>>>>>>>>>>> a
>>>>>>> one possible option is to jump behind the transpiler bandwagon. what
>>>>>>> about writing a js -> lua transpiler? this should be not that hard
>>>>>>> given the incredible similarity in the 2 languages. you can then write
>>>>>>> in lua or in js. just you need a compile step for js. perhaps we
>>>>>>> should also have a compile step for lua anyway? at least minify it for
>>>>>>> faster parsing etc....?
>>>>>>
>>>>>> isn't jerryscript good enough? Seems pretty small, not sure if they're
>>>>>> focusing on efficiency as much as ram/disk.
>>>>>
>>>>> jerryscript is interpreted only - no jit, so it's going to have a fairly
>>>>> big performance hit vs something jitted. if the point is to write more
>>>>> and more in such a language you want it to be as performant as possible.
>>>>> it can be more performant with a jit... so you'd want that.
>>>>>
>>>>
>>>> I'll be controversial and say that for many Desktop UI applications and
>>>> probably for a lot of smartphone ones as well performance really doesn't
>>>> matter that much, its not like were running these things on a 386, So I
>>>> guess sometimes less performant languages have other benefits which is
>>>> why people use them.
>>>
>>> then why does android precompile java apps to native code on installation
>>> now as opposed to just keep interpreting? :)
>>
>> No clue of what this guys are doing, but I can tell you for sure, you
>> will be fine writing EFL application in JS. For a reminder, EFL with a
>> JS binding without any JIT run fine for doing 2D games on a MIPS at
>> 200Mhz with no GPU. So speed is absolutely not necessary for the large
>> majority of application with EFL as a toolkit (Not talking bob here).
>> I think that if we are to choose a preferred binding, we should go
>> with what bring most developers in.
> 
> then why did google bother with v8? why did firefox do tracemonkey? if js
> interpreted is fast enough? remember that js in a web page will be similar to
> js + efl - the web engine is doing the heavy lifting for ui, rendering and
> layout...
> 
> my point is ... it is NOT good enough. not in the general case. not when
> performance directly relates to battery life. if you go "well today's cpu's 
> can
> run that ok" sure.. but then your battery life lowers by 5%. 10%, 20%... ?
> 
> there is a solution that gets us both speed and simplicity - luajit. lua isn't
> an unknown language. it would be possible to write a js -> lua transpiler and
> thus get the best of all worlds using luajit as an execution engine.
> 
Yes but can we finish the eo project before we start the next project
please :-P

-- 

Simon Lees (Simotek)                            http://simotek.net

Emergency Update Team                           keybase.io/simotek
SUSE Linux                           Adelaide Australia, UTC+10:30
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