On Thu, 11 Nov 2010 23:47:46 +0800 P Purkayastha <ppu...@gmail.com> said:
> On 11/11/2010 01:40 AM, hannes.janet...@gmail.com wrote: > > Hi, > > > > On Wed, Nov 10, 2010 at 5:43 PM, P Purkayastha<ppu...@gmail.com> wrote: > >> Hi, > >> > >> There were some earlier questions by raster on what happens when > >> dbus-daemon crashes or quits while e17 is running. It happened yesterday > >> that dbus-daemon crashed (or quit, not sure what happened) and here are my > >> observations: > >> 1. e17 was running quite fine, with no visible problems. > >> 2. restarting e17 would produce an error message that dbus was not > >> running, etc.. (don't remember what the error message was). But e17 would > >> restart and run just fine. > >> 3. Quitting e17 using System -> Logout would actually hang e17 with no > >> White box of death. The bt of e17 at this stage is attached. > > could you check if it also happens without itask-ng loaded as bt hangs > > in _ngi_*. just to make sure that it's not a third party module > > causing trouble ;) > > > > You were right. After unloading itask-ng I did get a segv, but this time > I got the WSOD. The bt (attached) is different, and I am not even sure > what module this belongs to. > > But I tried this on a clean config, and there were no problems in > exiting e using System -> Logout. Interestingly, with a clean config > when I killed dbus-daemon and then restarted e, it also did not give out > the error dialog saying that dbus was not running. i keep seeing supposed calls to nvidia's libs there - from places that make little/no sense - it's almost as if the bt is incorrect or it's missing large chunks for some odd reason. #12 0x00007f877d40490c in free () from /lib/libc.so.6 No symbol table info available. #13 0x0000003b28c00a6b in ?? () #from //usr/lib64/opengl/nvidia/lib/libnvidia-tls.so.1 No symbol table info available. #14 0x00000000004b4702 in e_object_unref (obj=0x3a0d) at e_object.c:106 that's the bit. i suspect valgrind will be needed.. BUT! the problem there is.. it won't play too nicely with nvidia's drivers either. so not sure this is actually easily findable. but - according to your backtracs, the crash happens from a free() called by the nvidia gl driver. how is opengl being used by e on your system? i am unsure how it can be used other than via the comp module (as settings dialogs dont allow opengl engine to be used for anything else other than compositor canvas). -- ------------- Codito, ergo sum - "I code, therefore I am" -------------- The Rasterman (Carsten Haitzler) ras...@rasterman.com ------------------------------------------------------------------------------ Centralized Desktop Delivery: Dell and VMware Reference Architecture Simplifying enterprise desktop deployment and management using Dell EqualLogic storage and VMware View: A highly scalable, end-to-end client virtualization framework. Read more! http://p.sf.net/sfu/dell-eql-dev2dev _______________________________________________ enlightenment-users mailing list enlightenment-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-users