On Fri, Nov 12, 2010 at 1:41 PM, P Purkayastha <ppu...@gmail.com> wrote:
> On 11/12/2010 10:43 AM, David Seikel wrote:
>> On Fri, 12 Nov 2010 11:27:10 +0900 Carsten Haitzler (The Rasterman)
>> <ras...@rasterman.com>  wrote:
>>
>>> On Fri, 12 Nov 2010 08:55:29 +0800 P Purkayastha<ppu...@gmail.com>
>>> said:
>>>> I am not using any kind of composite. Maybe it is not e's fault.
>>>> Probably one of the many modules from E-MODULES-EXTRA that I am
>>>> using. Like I mentioned earlier, there are no problems if I use a
>>>> new clean config (with no modules from EXTRA).
>>>
>>> that'd be the best thing you can do - disable modules u use from
>>> e-modules-extra. they are, in general a major vector for bugs like
>>> this.
>>
>> Or at least disable them all, then enable one at a time to see which
>> one is the problem, to help their authors fix the bugs.
>
> Ok. I just tested this dbus - e thing, adding modules one after another
> on a new account, with new config. After loading a new module from
> EXTRA, I kill dbus-launch and dbus-daemon and then I restart e, and then
> I exit e using System -> Logout. Result: no segvs, except for one with
> module places that occured only once, and that I couldn't reproduce any
> time after that first time (sorry, no bt :-( ). Not even itask-ng
> triggered any segvs.
>
> That error popup that "dbus is not present" actually comes from the
> notification module.
>
> But all of the above are with a new config. And I think the segv's I saw
> earlier may have been because
>
>  1. I have an old config in the main account. However, it seems
> unlikely that a config may trigger a segv.
>
btw these strange backtraces can occur when some of e's structs
changed and one forgot to recompile modules using them..  happend to
me sometimes with modules that one loaded once to just try them and
then forgot about them.

>  2. I had used some opengl game a week ago on that login (I tend to
> remain logged in for weeks at a time). Whereas, this time, I had
> restarted the X server (sort of forced to restart for some other reason)
> and done all these tests on the restarted X server. Which means the bug
> may be in the nvidia drivers themselves.
>
> In essence, no bug in e. Kudos to e-devs :D
>
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