So I'm trying to wrap my head around the example eqPly and I'm beginning to think that I'm trying to equate it too hard to SGI's MPK.
What I'm really trying to understand is the control flow between the application and the server, just basic stuff like... Once the server is running with a configuration, all other equalizer apps that start will connect to that server, correct? eq::NodeFactory, I'm assuming, is the way to get the server to connect to your specific application by overloading the various compoents of eq::Config, eq::Node, eq::Pipe, and eq::Channel. Is that correct? It also appears, similar to MPK, that eq::Channel is where the majority of the work is done for rendering. Say I start the server with server/eqServer.64 examples/configs/2-window.DB.eqc where in channel::draw() is the decision made on which half of the model to draw. Is the model itself made up of multiple nodes, each having it's own bounding box? Is this the list of candidates? If so, where is that list populated and how? Where does the compositing take place? I assume that's in the server. If I want to change a compositing mode or add my own, do I extend the server? Obviously, I haven't torn through the server and client library code. I went looking through the documentation but couldn't find what I was looking for. If I missed something in the documentation, just point me that way with RFTM. Any other insights for someone just trying to understand the architecture and development environment would be most welcome. Thanks for the help Scott ---------------------------------------------------------------------- This e-mail, including any attached files, may contain confidential and privileged information for the sole use of the intended recipient. Any review, use, distribution, or disclosure by others is strictly prohibited. If you are not the intended recipient (or authorized to receive information for the intended recipient), please contact the sender by reply e-mail and delete all copies of this message. _______________________________________________ eq-dev mailing list [email protected] https://in-zueri.ch/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

