Stefan, Is there a difference (besides good coding) between putting initialization code in configInitGL and configInit, as long as I am in the Window class? Thanks.
Gordon > > As a first step, you can allocate and init one life instance in > Window::configInitGL. This may be optimized later to do it once per shared > window set. > > > HTH, > > Stefan. > > -- > This message has been scanned for viruses and > dangerous content by MailScanner, and is > believed to be clean. > > Gordon Erlebacher ---------------------------------------------------------------- This message was sent using IMP, the Internet Messaging Program. -- This message has been scanned for viruses and dangerous content by MailScanner, and is believed to be clean. _______________________________________________ eq-dev mailing list [email protected] https://in-zueri.ch/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

