Stefan,

Is there a difference (besides good coding) between putting
initialization code in configInitGL and configInit, as long
as I am in the Window class?  Thanks.

  Gordon


>
> As a first step, you can allocate and init  one life instance in
> Window::configInitGL. This may be optimized later to do it once per shared
> window set.
>
>
> HTH,
>
> Stefan.
>
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>



Gordon Erlebacher

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