On 25. Jan 2008, at 16:37, Gordon Erlebacher wrote:

> Stefan,
>
> Is there a difference (besides good coding) between putting
> initialization code in configInitGL and configInit, as long
> as I am in the Window class?  Thanks.

No, there is no difference, if you put your code after the context  
init in configInit. configInit() is the 'parent' of configInitGL. It  
first calls the os-specific window init, and then configInitGL. See  
also the relevant section in the Programming Guide.


Cheers,

Stefan.


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