Hello Aleksander, On 2. Jun 2008, at 13:46, Aleksander Stroiński wrote:
> i use: > > setNearFar( 0.1f, 300.0f ); > applyFrustum(); > in funkction Channel::configInit but it not help. > > Where should i change frustum? The near/far planes you set in configInit are retained for this channel. Note that the frustum of source channels is overwritten by the destination channel in a compound tree. The frustum is applied on each Channel::frameDraw() operation (in eq::Channel::frameDraw). This is where you should change it, but you should only modify the frustum's near and far plane. It seems to me that in your case the model leaves the 'right' plane of the frustum. What do you want to achieve with your program? Cheers, Stefan. _______________________________________________ eq-dev mailing list [email protected] https://in-zueri.ch/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

