Hello Aleksander,

On 2. Jun 2008, at 13:46, Aleksander Stroiński wrote:

> i use:
>
> setNearFar( 0.1f, 300.0f );
> applyFrustum();
> in funkction Channel::configInit but it not help.
>
> Where should i change frustum?

The near/far planes you set in configInit are retained for this  
channel. Note that the frustum of source channels is overwritten by  
the destination channel in a compound tree.

The frustum is applied on each Channel::frameDraw() operation (in  
eq::Channel::frameDraw). This is where you should change it, but you  
should only modify the frustum's near and far plane. It seems to me  
that in your case the model leaves the 'right' plane of the frustum.

What do you want to achieve with your program?


Cheers,

Stefan.


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