On 31. Jan 2009, at 4:46, [email protected] wrote: > I am reading the source code of Equalizer. > In the file socketConnectionWin32.cpp, in the fuction > bool SocketConnection::connect(), on line 53, the variable > socketAddress is declared to have a type of sockaddr_in, but I did > not see the variable is initialized, how it can be evaluated with > _parseAddress( ) ? >
It is initialized in _parseAddress with the data from the connection description (it's passed via reference). HTH, Stefan. _______________________________________________ eq-dev mailing list [email protected] http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

