You've been watching "The Last Starfighter" again. ;-> Aleta

David Weinshenker wrote:
> 
> [EMAIL PROTECTED] wrote:
> 
> > I've seen interest in space fading everywhere.  Space games are in;
> > real space action is out.
> 
> So what we need to do is, once we "build it", we characterize its operator interface
> and market it as a video game. (Pilot screening/recruiting technique...)
> 
> -dave w
>
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