On May 27, 2010, at 3:32 PM, Sam Ruby wrote:

What would the results of the following be:

 a[i] === a[i]

Or the following(*):

 b=a[i]; ...; b == a[i]

Or the following(*):

 a[0]=a[1]; ...; a[0] === a[1]

I hope that the answer is the same in all three cases. If the answer is the true in all three cases, then this is a value [type] in the ECMA 334 sense of the word. If the answer is false in all three cases, then I assert that many will find that to be surprising, particularly in the first expression.

Good questions.

You're right that if we have value types then structs, even if schematically defined rather than declared, and used only to optimize primitive-typed field access, are value types.

In particular, since typed arrays are fixed length but with mutable elements, a[i] === a[i] implies memoizing when reifying a[i] as an object. The element structs are not extensible, however -- they're sealed in ES5 terms. So while you can set a[i].x = ..., you cannot set a[i].w where no such w was defined in the schema.

b = a[i] just copies the memoized reference to the reified object, so b == a[i] and of course b === a[i].

a[0] = a[1] could also be made to work with sealed objects reflecting the struct elements of the arrays. The right-hand side reifies or finds the memoized object reflecting a[1], the packed struct. The assignment to a[0] then reads property values from the object (fat ugly numbers!) and writes into the packed struct at a[0] according to the schema.

So it still seems to me one could avoid equating value types and these schema structs. They are distinct proposals, but you could tie them together. I think that would be a mistake at this point, especially since WebGL folks have no need for operators and literals (as far as I know).

/be
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